Personal projects

Personal projects

Personal projects

Personal projects

Personal projects

Small projects and experiments I enjoyed working on.

Small projects and experiments I enjoyed working on.

Small projects and experiments I enjoyed working on.

Small projects and experiments I enjoyed working on.

Small projects and experiments I enjoyed working on.

Context
Context

I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.

I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.

I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.

I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.

My role
My role

Having fun.

Having fun.

Design and animate the interface along with another designer.

Having fun.

Team
Team
Team

Just me, or occasionally a friend & me.

Just me, or occasionally with a friend.

Just me, or occasionally with a friend.

Client
Client

Misc.
Athens, Paris, Berlin

Misc.
Athens, Paris, Berlin

Misc.
Athens, Paris, Berlin

Misc.
Athens, Paris, Berlin

Year
Year

2015-2019

2015 - 2019

Fields
Fields

3D, illustration, animation

3D, illustration, animation

3D, illustration, animation

3D, illustration, animation

Kachina dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Kachina Dolls

Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.

Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.

Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.

Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.

Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.

Turnarounds

Turnarounds

Turnarounds

Turnarounds

Turnarounds

Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.

Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.

Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.

Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.

perso_mask_1
perso_mask_4
perso_mask_7
perso_mask_2
perso_mask_5
perso_mask_3
perso_mask_6

Book cover

Book cover

Book cover

Book cover

Book cover

A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.

A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.

A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.

A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.

A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.

perso_masks_book
perso_masks_cover

Lois

Lois

Lois

Lois

Lois

Animated music cover I made for a song posted on various streaming platforms.

Animated music cover I made for a song posted on various streaming platforms.

Animated music cover I made for a song posted on various streaming platforms.

Animated music cover I made for a song posted on various streaming platforms.

Animated music cover I made for a song posted on various streaming platforms.

Rendering

Rendering

Rendering

Rendering

Rendering

The goal was to make a still image that could also be animated in a loop for the Youtube version.

The goal was to make a still image that could also be animated in a loop for the Youtube version.

The goal was to make a still image that could also be animated in a loop for the Youtube version.

The goal was to make a still image that could also be animated in a loop for the Youtube version.

The goal was to make a still image that could also be animated in a loop for the Youtube version.

Wokflow

Wokflow

Wokflow

Wokflow

Wokflow

I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.

I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.

I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.

I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.

I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.

perso_lois_compositing
lois_sketches

Short animations

Short animations

Short animations

Short animations

Short animations

Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another made for the Loop de Loop contest a while ago.

Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.

Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.

Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.

Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.

See also:

Fjord&BæltInterface design for two exhibits of an underwater research center in the Baltic sea.

Qatar National MuseumConcept phase for an interactive installation about the culture of Qatari movement.

TeambayInterface design for an online company culture tool.

LanternGraduation project. An app and a nightlight reacting to bedtime stories.

FraportInterface design for two exhibits of an underwater research center in the Baltic sea.

© 2021 Athanassios Tohme