I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.
I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.
I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.
I like using my free time to experiment with new tools and teach myself stuff. Whether it's for me or for friends, it's an opportunity to learn and therefore forget work-related subjects for a bit.
Having fun.
Having fun.
Design and animate the interface along with another designer.
Having fun.
Just me, or occasionally a friend & me.
Just me, or occasionally with a friend.
Just me, or occasionally with a friend.
Misc.
Athens, Paris, Berlin
Misc.
Athens, Paris, Berlin
Misc.
Athens, Paris, Berlin
Misc.
Athens, Paris, Berlin
2015-2019
2015 - 2019
3D, illustration, animation
3D, illustration, animation
3D, illustration, animation
3D, illustration, animation
Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.
Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.
Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.
Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.
Learning Blender3D is the start of a long but exciting trip for me. As an exercise, I wanted to recreate some beautifully designed Hopi Kachina doll heads. You can find more of my 3D experiments here.
Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.
Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.
Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.
Discovering how the cell-shading rendering style works was the main goal here. The exercise evolved then into a series of turnarounds that I enjoyed working on.
A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.
A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.
A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.
A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.
A more realistic look to design the cover of the psychology book “Η υποκειμενικότητα σε δοκιμασία στον σύγχρονο κοινωνικό δεσμό”. Still trying to figure out how realistic renderings work but it was nice to see the heads coming to life.
Animated music cover I made for a song posted on various streaming platforms.
Animated music cover I made for a song posted on various streaming platforms.
Animated music cover I made for a song posted on various streaming platforms.
Animated music cover I made for a song posted on various streaming platforms.
Animated music cover I made for a song posted on various streaming platforms.
The goal was to make a still image that could also be animated in a loop for the Youtube version.
The goal was to make a still image that could also be animated in a loop for the Youtube version.
The goal was to make a still image that could also be animated in a loop for the Youtube version.
The goal was to make a still image that could also be animated in a loop for the Youtube version.
The goal was to make a still image that could also be animated in a loop for the Youtube version.
I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.
I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.
I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.
I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.
I used Blender3D to lay the scene's basic structure, including the water and particles animations, then extended the workflow with Photoshop and After Effects for some more details. I was very inspired by Playdead’s beautiful game Inside as it really moved me when I played it.
Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another made for the Loop de Loop contest a while ago.
Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.
Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.
Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.
Animating interfaces is one thing but working on some simple animation videos can also be a pleasure. Here are two videos I made during school workshops with my teammate Olivier Hebrard and another I made for the Loop de Loop contest a while ago.
See also:
Fjord&BæltInterface design for two exhibits of an underwater research center in the Baltic sea.
Qatar National MuseumConcept phase for an interactive installation about the culture of Qatari movement.
TeambayInterface design for an online company culture tool.
LanternGraduation project. An app and a nightlight reacting to bedtime stories.
FraportInterface design for two exhibits of an underwater research center in the Baltic sea.